![]() If it's going to blow, get out of the way fast! The higher the impulse power is set to the larger your turning circle will be.Weapon batteries will bring disabled weapon systems back online and provide a significant boost to your weapon power level for a short duration. If friendly vessels (either NPCs or player team-mates) are also engaged in combat, try to coordinate your efforts and focus fire on the same targets.Proximity is a factor in space combat more damage is done at close range (at or within 5km to the target), and you'll do less if they're further away.Try to focus on a single shield facing to punch a hole in a target's shields as quickly as possible.Make sure to use universal damage enhancing abilities like Emergency Power to Weapons and Attack Pattern Beta, as well as weapon-specific enhancers like Cannons: Rapid Fire, Beams: Overload, and career-specific damage enhancers like Attack Pattern Alpha.At 50 power they will deal their rated damage and at 100 power they deal double damage. At a power level of 25, weapons will deal only half their rated damage. Re-route as much power as possible to weapons.Use energy weapons such as beams and cannons to weaken a target's shields until they are down, and then fire torpedoes directly onto the hull to maximize their damage potential.Cannon-using ships like Escorts and Birds-of-Prey should bring forward weapons to bear, whereas Cruisers should keep their broadside facing the target. Keep your target within the firing arc of your weapons.Being mobile grants a boost to your Defense Rating, which makes it harder to hit you the bonus reaches its maximum at around three-quarters Impulse, but even moving slowly is better than not moving at all. Don't stop moving: a stationary target is an easy target.They can provide a much needed boost to your power levels, and bring disabled systems back online. More will drop so don't save them for a rainy day. Hazard Emitters grants a reasonable hull heal over time and will also purge potentially deadly Damage over Time effects, which are commonly inflicted by Romulan and Borg enemies. If your hull integrity starts to fall, you can use abilities like Engineering Team and Auxiliary to Structural to bring it back up.If you see a torpedo incoming on a depleted facing and are quick, you can hit Brace for Impact to reduce the damage you'll take and maybe even recover some hull integrity.Any level of Tactical Team will grant ten seconds of automatic shield redirection towards damaged facings. Shield power should be redistributed frequently to prevent torpedoes impacting the ship's hull. Turn to distribute damage across your shields, and keep exposed hull facings away from enemy vessels.Remember to re-route shield power when needed, and use healing abilities such as Science Team, Emergency Power to Shields, and Transfer Shield Strength. ![]() There are a few general tips and tricks that apply to space combat with all ship types and playing styles, and that most players should familiarize themselves with. Bridge Officer Powers: Gives you access to the special space-based abilities of your bridge officers.The first row is 1-8, second row is Ctrl 1-8 and the third row is Alt 1-8. ![]()
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